﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SNFEGame.Util;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using XmlDependent;
using SNFEGame.Interfaces;

namespace SNFEGame.Visual
{
    class StartFlag:Block,Executable
    {

        public StartFlag(Vector2 location)
            : base(location)
        {
            base.color = base.color * 0;

        }

        

        public void execute()
        {


        }

    }
}
